Sunday 9 September 2012

The VI Edition (2012)





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A matrimony of flesh and engine, a one in a million mechanicum body for a uniquely gifted sentient gasped violently. Like a diver bursting from depths for that first animalistic inhale. The noosphere sifted, fluid, organic, but binary.  The sift caused a flurry of responses, the system sensing its new gift, feeling its tremendous potential. 

That gasp echoed in eternity. A thousand sinister and sadistic beings reacted with what would be best described as surprise. But that surprise was followed by feelings that would savage planets and devour populations. 

The test flight was a success. 

It was monitored by several cloaked Pegasus Surveillance kites, and other less impossible craft, all connected to the noosphere. The mechanical man in his ballistic grave trailing cables as thick as an Astartes thigh would have smiled had he not lost that ability aeons ago. 

That was not the only smile on the bridge of a massive displacement of nothing in high anchor over Ragoos. If someone had the means to reveal its nature and decipher its name, it was called Gamma, a hugely powerful subsystem. Two gigantic Astartes Captains shared a grin before addressing the others. It was quite the ensemble. So unorthodox and specialized that only the 20th Legion could muster and master such. 

When the God Emperor created his demigod generals and their Legions of super warriors he made them adaptable and all powerful, but he also designed each to perfect an aspect of warfare and to fulfill a unique role and character. The Imperial Fists would build his forts and surrender no ground,  led by Dorn genius of war architecture. Perturabo and his Iron Warriors would be his siege lords, assault destroyers without peer, able to crack open any defense. Leman Russ was the Emperor’s executioner. His loyal wolf pack that would hunt down everyone and anyone who needed to die.

When the Emperor had carefully considered all aspects of military strategy and tactics, theoretical and practical, he had one role left for insurance. The Rogue Agent, The XX. They would be the Emperor’s Special Operations Forces, full-filling the final gap in the perfect army. The most physically fit, independent, secretive, clandestine, unorthodox and creative of all of his Legions. 

What was set in motion in the Rhisienne system exemplified all of those qualities. The Emperor’s design was flawless. 



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It all started 20 years ago. A young kid found the mysterious world of 40k through Space Crusade and then 2nd Edition.

Playing the game with other kids my age, I was naturally the most able with technique, but one of the kids was really doing his own thing. While all the others were admiring the freehand flames on my Dark Angel Captain’s cape, I was in awe of these bright green, loosely painted marines mixing parts from RT era and other model kits and doing the unexpected. 

By the 3rd Edition, I had left and come back, and got hooked so I would not leave again. I also once more met a friend with ability to produce such genius originality that it made me reconsider all of my own work.

Stupendous amounts of hard fun and work later - a fun Necromunda campaign with solemnly Inquisitorial twist changed things for me. We called it =I=munda.

During the campaign and reading the Legion book, I just had to try portraying GW art and Legion the book, in a single concept Marine. Painted for impact not technical perfection. Something I had been searching since the start of the hobby. I finally found the space where I like the work I produce and it resonates originality and freedom in my own possibly biased opinion. Despite the growing up business, the hobby remains an unrestricted canvas were I can just have fun, explore and enjoy, without the pressures and budgets of real world. 

What I remember very fondly from second edition was the mix and match of imperial allies. Marines and guard standing side by side. So the allies rules have obviously been the best news with the new edition. The first Leman Russ demolisher kit was just released when I got in the hobby, so that will also feature... But more importantly, the second edition has had a seminal role in inspiring this project.

Having first nailed the marine in a way that presents the legion character and the Astartes physique “correctly”, I was happy to find away with the humble Imperial Guardsman. A regiment that would typify some of the crazyness of 40k in comparison to modern military. The original plan for IG was to be:


  1. a mass canvas bringing out the marines and esoteric agents
  2. good on their own
  3. fit in with the existing palette
  4. not be too drab and sink in terrain totally like my previous guard.

original Marine, Operator and Guard concept models, shot in 2010:



The army is now at gaming strength, aiming for tournament strength, and after the latest forays to the gorgeous new Dark Vengeance boxed set, and the Dread Knight Venerable Dreadnought, the plan is simple. Find the stamina to do Guard in numbers, and ignite the forge world to produce tanks!

I do have one sincere ask for GW. A new plastic guard regiment or two, please. Those are looooong over due.

Stay tuned.

3 comments:

  1. Looking forward to see some more of that guard regiment of yours!
    And I am familiar with having painted camo that is to "efficient". As individual models they can look great but as a force they simply disapear on the table top. Your new colour scheme will look great./Mattias

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  2. Good stuff <3
    Also got introduced to 40k through Space Crusade game back in the day ;)

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  3. If you're looking for alternative Imperial Guard bits, please consider taking a look at Victoria Lamb's range of heroic-scale bits and pieces: http://victoriaminiatures.highwire.com/

    Good luck with the rest of your endeavour!

    Ludovic

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